I'm building a prototype Xamarin Forms image editing app. Currently it is built using normal XF Images, however I'd like to replace these with image objects native to each platform, starting with iOS UIImage/CoreImage. What's the best way to do this? What Xamarin Forms entity should I extend with a custom renderer? I'm thinking along the lines of extending a ContentView and then putting the iOS image inside it within the renderer. I am sort of familiar with how renderers work, but I lack the level of knowledge needed to understand the best approach.
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